Yukon Solitaire is a strategic solitaire game where you move cards between tableau columns to uncover hidden cards and build all four foundations from Ace through King.
Unlike Klondike Solitaire, Yukon usually has no stock pile. Most of the challenge comes from moving groups of cards intelligently.
Cards in the tableau are normally built downward in alternating colors. For example:
Red 9 → Black 8 → Red 7
Only Kings or valid King groups may move into empty columns.
This is the special feature that makes Yukon different.
You may move entire groups of cards even if the cards inside the group are NOT perfectly ordered, as long as the bottom card of the moving group follows the destination rule.
If a column ends with a Black 9, you may move a Red 8 onto it — even if the cards above that Red 8 are mixed.
This creates very deep strategy because you can reposition huge portions of the board at once.
Foundations begin with Aces and build upward by suit:
Ace → 2 → 3 → 4 → 5 → 6 → 7 → 8 → 9 → 10 → Jack → Queen → King
When all four foundations are complete, you win the game.
Traditional Yukon rules.
Cards build downward by suit instead of alternating color.
Cards may build both upward and downward by suit.
A harder Yukon-style variation with more restrictive movement.
Adds temporary holding cells for advanced planning.
More forgiving movement rules for beginners.
Smaller layouts and faster rounds.
Black 10 can accept a Red 9.
An empty column may usually accept only a King or King-led group.
A Red 8 may move with many cards above it, even if the stack itself is not perfectly ordered.