Goal
Move all your checkers around the board and bear them off before the AI does.
Dice
Roll two dice. Each die can move one checker by that many points.
Movement
You move in one direction. The AI moves in the opposite direction.
Blocking
A point with two or more enemy checkers is blocked. You cannot land there.
Hitting
A point with exactly one enemy checker is vulnerable. Landing there sends that checker to the bar.
Beginner Version
This first arcade version focuses on rolling, legal movement, hitting, blocking, and bearing off.